Space shooter gameplay in about 75 lines of code

Space shooter gameplay in about 75 lines of code



Main gameplay only, zero polish or powerups etc. Here’s the code exactly as I typed it: My free course I mention at the end is at My game programming background:

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21 thoughts on “Space shooter gameplay in about 75 lines of code

  1. i pasted the game in pastebin on notepad on windows machine and when i open it with chrome it just shows the code and nothing else.what should i do

  2. I stumbled upon tour channel a few weeks ago while searching for some coding, but actually the no-coding part of your channel is actually kind of refreshing and really good content. Thanks for taking the time yo upload these vídeos 🙂

  3. You could probably shave off some typing time leaving off semicolons 😉

    But you might end up losing time if you just type them out of habit, so leave it up to preference then 👍

  4. Nicely done. Can't optimize if you can't make it better. Can't make it better if you can't make it work. Great example of making it work.

  5. The fact that you can type and say words, and not end up typing those words is incredible. Love the rapid small game dev videos!

  6. I don't know what I am doing wrong….I wrote out the whole code (without any errors I triple checked) in Notepad++ and saved it as an html file and opened it with chrome but I nothing comes up. Please help!

  7. In all the languages you use programs, do you always a procedural programming paradigm or do you also use an object oriented one. I've noticed a lot a game programmers use C++. Which one is better to use and does it really matter?

  8. Hey, Chris, great demo as always! I love watching these, and find them incredibly helpful and insightful. I bought your course yesterday and am about to start working on the racing section. It's helping me a ton, and I just wanted to say thanks for all your hard work and for being such a good teacher.

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